Dev Blog: v1.4 Away to be Certified and iPhone Release

Sunday, November 2nd, 2014

There’s a ton of things I want to talk about on here. Before I start, I am thinking about something myself. I am wondering whether I should start divulging my thoughts and experiences on here, as well just the little updates. Maybe adds a personal touch, I don’t know. Would give me an excuse to write more I suppose 😛

So there’s a couple of pieces of news that I have.

Firstly, Project: Odyssey is on iOS!

Project Odyssey passed certification for iOS on Thursday night. Today is day 3 of downloads. I expect the download figures for up to today to be within the 22-25 range. Not huge, but I don’t really mind. The only place I have posted a link so far is the GameMaker forums, but when either v1.4 or v1.5 goes live I will maybe start sharing out a little more to get people interested.

Click to go to iTunes / App Store!

v1.4 is being certified!

I have sent off v1.4 for certification, it’s not a huge update but it has been a lot of polishing and little tweaks to make the playing of the game more understandable. It’s already out for windows phone.

The main changes here are:IMG_1118

  • Removing those horrible clouds just after launch and replaced them with a new particle effect
  • Adding icons to the numbers on the main game

All the changes can basically be shown in the screenshot to my right. I am also making the iPhone version universal, it’s not looking terrible on iPad any more but the slight difference in aspect ratios at the moment mean that there are black bars. Not great but at least it all looks in proportion. Looking at different resolutions is a problem that I have tried to tackle, not one in which I am having great success in at the moment. I am exploring the best options.

v1.5 And Beyond

I have some art in the making, some new objects coming and things, I am working on a survival mode and Ewan is starting to work on challenges. My ultimate goal is that somewhere along  the line challenges will integrate into game centre and it will send off people’s high scores. I hope to have survival done in a couple of weeks. In actual fact all the base of survival is done, I just feel it needs some polishing or something to add. It’s missing something, I can’t put my finger on it.

Thats everything 🙂

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